7 Days to Die

7 Days to Die is a game featured in Game Theory.

Game Information
7 Days to Die is a survival horror gamedeveloped by The Fun Pimps and published by Telltale Games. Set after a nuclear World War III that destroyed a large part of the world, except for some areas such as the fictional county of Navezgane, Arizona. The player is a survivor of the war who must survive by finding shelter, food and water, as well as scavenging supplies to fend off the numerous zombies (hinted to be the consequence of nuclear fallout) that populate Navezgane. The main focus is to survive while gathering food, water, and supplies to make tools, weapons, and a fort, which can be built by crafting. There is a day and night cycle, making the zombies slow and weak during the day, but fast and aggressive at night. Zombies can also climb, dig, and destroy walls and doors. There is also a stealth and distraction system to avoid unnecessary conflict with the zombies. Multiplayer is available through player-hosted servers, and interactions with other players can be cooperative or hostile, depending on the used server options.

Game Theory

 * 1) Real Tips for SURVIVING a Zombie Apocalypse

Games in Game Theory