Call of Duty: Ghosts

Call of Duty: Ghosts is a game featured in Game Theory.

Game information
Call of Duty: Ghosts is a 2013 first-person shooter published by Activision and is the tenth primary installment in the Call of Duty series. While some praised the multiplayer, many criticized its single-player campaign, rehashing of concepts, lack of innovation, and ending. It is set in an alternate timeline that follows the nuclear destruction of the Middle East, in which numerous South American countries form "the Federation" in response to the ensuing global economic crisis and quickly grow into a global superpower, swiftly invading and conquering Central America, the Caribbean, and Mexico. The main protagonists are the Ghosts, a force of U.S. Special Operations personnel trained to conduct secret missions behind enemy lines. It is led by US Army Captain Elias Walker, and joined by his sons Logan and David "Hesh" Walker, a German Shepard named Riley, Captain Thomas A. Merrick, and Sergeant Keegan P. Russ. The main antagonist is Gabriel Rorke, former leader of the Ghosts who works for the Federation after being captured and brainwashed by the Federation.

Game Theory

 * 1) Why Call of Duty Ghosts Should Terrify You

Game Theory subjects