L.A. Noire

L.A. Noire is a game featured in Game Theory.

Game information
L.A. Noire is a 2011 neo-noir detective video game developed by Team Bondi and published by Rockstar Games. The game is set in 1947 in Los Angeles, playing as a LAPD officer to solve a range of cases across five divisions. Players investigate crime scenes for clues, follow up leads, and interrogate suspects, and the player's success with these impact how much of each case's story is revealed. Much of the plot and visuals draw heavily from film noir, stylistic films made popular in the 1940s and 1950s that share similar visual styles and themes, including crime and moral ambiguity. L.A. Noire is using MotionScan technology, in which the actors were recorded by 32 surrounding cameras to capture facial expressions from every angle. The player must use this to tell if any character is lying.

Game Theory

 * 1) LA Noire, The Human Lie Detector

Game Theory subjects